Showing posts with label Virtual Reality. Show all posts
Showing posts with label Virtual Reality. Show all posts

20190426

497. beheaded piggies

Every moment is a battle between "right" and "wrong". The optimal and the worst choice.

When your ultimate goal is to strip yourself of fear, joy, sadness, agony, eagerness, hope, hate in order to function purely on logic, then... Then this next news-related article will surely fill you with joy, an emotion that under non-carnal cicumstances serves the human condition zero to nothing.

Κάθε στιγμή και μία μάχη ανάμεσα στο "σωστό" και το "λάθος". Το βέλτιστο και το χείριστο.

Όταν έχεις σαν υπέρτατο στόχο να απεκδυθείς το φόβο, τη χαρά, τη λύπη, την αγωνία, την προσμονή, την ελπίδα, το μίσος και να λειτουργείς με μόνο γνώμονα τη λογική, ε τότε.. Τότε η παρακάτω είδηση δεν μπορεί παρά να σε γεμίσει με χαρά, ένα συναίσθημα ωστόσο που υπό μη-σαρκικές συνθήκες δεν εξυπηρετεί τίποτα στο ανθρώπινο ζήτημα.


Scientists Partly Restore Activity in Dead-Pig Brains

The brain, supposedly, cannot long survive without blood. Within seconds, oxygen supplies deplete, electrical activity fades, and unconsciousness sets in. If blood flow is not restored, within minutes, neurons start to die in a rapid, irreversible, and ultimately fatal wave.

But maybe not? According to a team of scientists led by Nenad Sestan at Yale School of Medicine, this process might play out over a much longer time frame, and perhaps isn’t as inevitable or irreparable as commonly believed. Sestan and his colleagues showed this in dramatic fashion—by preserving and restoring signs of activity in the isolated brains of pigs that had been decapitated four hours earlier.

The team sourced 32 pig brains from a slaughterhouse, placed them in spherical chambers, and infused them with nutrients and protective chemicals, using pumps that mimicked the beats of a heart. This system, dubbed BrainEx, preserved the overall architecture of the brains, preventing them from degrading. It restored flow in their blood vessels, which once again became sensitive to dilating drugs. It stopped many neurons and other cells from dying, and reinstated their ability to consume sugar and oxygen. Some of these rescued neurons even started to fire. “Everything was surprising,” says Zvonimir Vrselja, who performed most of the experiments along with Stefano Daniele.

There have long been signs that oxygen deprivation doesn’t necessarily kill neurons as quickly as is often assumed. Still, Jimo Borjigin of the University of Michigan says that when she started studying brain activity in dying rats, “my colleagues told me that as soon as oxygen isn’t there, every cell dies within minutes.” Sestan’s team “showed that cells are still intact not just a few minutes later, but a few hours later. This kind of study is long overdue.”

Disembodied brains in jars are a familiar and disquieting science-fiction staple, but in those stories, the brains are alive, conscious, and self-aware. Those in Sestan’s experiments were zero for three. Though individual neurons could fire, there were no signs of the coordinated, brainwide electrical activity that indicates perception, sentience, consciousness, or even life. The team had anesthetics on standby in case any such flickers materialized—and none did. “The pigs were brain-dead when their brains came in the door, and by the end of the experiment, they were still brain-dead,” says Stephen Latham, a Yale University ethicist who advised the team.

READ THE REST OF THIS ARTICLE @https://www.theatlantic.com/science/archive/2019/04/scientists-partly-restore-activity-dead-pig-brains/587329/

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20170731

Neuroreality: The New Reality is Coming. And It’s a Brain Computer Interface.


The Virtual World

With the release of the Oculus Rift in March 2016, the age of virtual reality (VR) truly began. VR tech had been generating buzz since the 1990s, but the Rift was the first high-end VR system to reach the consumer market, and early reviews confirmed that it delivered the kind of experience users had been hoping for.

Virtual reality was finally real.

Research into VR exploded in this new era, and experts soon started to find innovative ways to make virtual experiences more immersive…more real. To date, VR technologies have moved beyond just sight and sound. We’ve developed technologies that let users touch virtual objects, feel changes in wind and temperature, and even taste food in VR.

However, despite all this progress, no one would mistake a virtual environment for the real world. The technology simply isn’t advanced enough, and as long as we rely solely on traditional headsets and other wearables, it never will be.

Before we can create a world that is truly indistinguishable from the real one, we will need to leave the age of virtual reality behind and enter a new era — the era of neuroreality.

Reality 2.0

Neuroreality refers to a reality that is driven by technologies that interface directly with the human brain. While traditional VR depends on a user physically reacting to external stimuli (for example, swinging a controller to wield a virtual sword on a screen) a neuroreality system interfaces directly with the user’s biology through a brain-computer interface (BCI).

Notably, this technology isn’t some far-flung sci-fi vision. It’s very real.

To rehash the basics: BCIs are a means of connecting our brains to machines, and they can be either invasive (requiring an implant of some sort) or non-invasive (relying on electrodes or other external tech to detect and direct brain signals). Experts have predicted that advances in BCIs will lead to a new era in human evolution, as these devices have the potential to revolutionize how we treat diseases, learn, communicate…in short, they are set to utterly transform how we see and interact with the world around us.

In fact, some companies are already innovating in the newly emerging field of neuroreality.

READ THE WHOLE ARTICLE @

https://futurism.com/neuroreality-the-new-reality-is-coming-and-its-a-brain-computer-interface/